💙Welcome to WickedEngine-MCP
This project integrates Large Language Model (LLM) tool-use capabilities into the Wicked Engine
. It allows for natural language control over the engine's scene graph, scripting, and other functionalities by exposing engine features as tools that an LLM can call.
This integration utilizes both the humanus.cpp
and the cpp-mcp
libraries to create in-engine clients and MCP-compliant tool servers which can be optionally used with an external client, enabling communication between an LLM agent and the engine editor.
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